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	<title>Comments on: I Knew I Had to Stop When I Wanted to Kill Real Grannies</title>
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	<link>http://www.disinfo.com/2009/11/i-knew-i-had-to-stop-when-i-wanted-to-kill-real-grannies/</link>
	<description>alternative views, news &#38; information—online, video and print</description>
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		<title>By: Dumbsaint</title>
		<link>http://www.disinfo.com/2009/11/i-knew-i-had-to-stop-when-i-wanted-to-kill-real-grannies/comment-page-1/#comment-2211</link>
		<dc:creator>Dumbsaint</dc:creator>
		<pubDate>Tue, 17 Nov 2009 03:09:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.disinfo.com/?p=14714#comment-2211</guid>
		<description>Admittedly, I do find myself jumping down random drain pipes and smashing my head against brick surfaces above me in the hopes of finding giant coins or mushrooms.</description>
		<content:encoded><![CDATA[<p>Admittedly, I do find myself jumping down random drain pipes and smashing my head against brick surfaces above me in the hopes of finding giant coins or mushrooms.</p>
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		<title>By: Gil</title>
		<link>http://www.disinfo.com/2009/11/i-knew-i-had-to-stop-when-i-wanted-to-kill-real-grannies/comment-page-1/#comment-2209</link>
		<dc:creator>Gil</dc:creator>
		<pubDate>Tue, 17 Nov 2009 01:48:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.disinfo.com/?p=14714#comment-2209</guid>
		<description>It is said that hypnotism can&#039;t make you do things you don&#039;t really want to; I think that applies to many things. Video games, TV, literature, movies, our peers, these are all things that might give us ideas, and that should always be considered positive, whatever those ideas might be and however (directly or indirectly) we get them. We, as (ever so slightly) rational beings, should be encouraged and able to distinguish between the “good ones” and the “bad ones”. I don&#039;t play any of these games regularly, yet one day, on a highway, going fast, I suddenly felt an urge to steer rapidly to the left. I didn&#039;t, and I thought about it and analysed it and didn&#039;t really find out why I felt that urge, but in 3 seconds I was able to laugh at that urge and at the thought of having it. It&#039;s possible that someone, somewhere, wasn&#039;t and didn&#039;t and actually swerved. They then had to deal with the consequences. That&#039;s not crazy or dangerous or a product of video games or of deranged minds; that&#039;s how life goes. You get urges, you get ideas, and some of them are carried or acted on while others aren&#039;t. It&#039;s not really fair or even right to deny some people access to some things, whether based on age or gender or whatever. If we all end up dead, so be it. But we might all end up enlightened, too, and that&#039;s a risk we should take.</description>
		<content:encoded><![CDATA[<p>It is said that hypnotism can&#39;t make you do things you don&#39;t really want to; I think that applies to many things. Video games, TV, literature, movies, our peers, these are all things that might give us ideas, and that should always be considered positive, whatever those ideas might be and however (directly or indirectly) we get them. We, as (ever so slightly) rational beings, should be encouraged and able to distinguish between the “good ones” and the “bad ones”. I don&#39;t play any of these games regularly, yet one day, on a highway, going fast, I suddenly felt an urge to steer rapidly to the left. I didn&#39;t, and I thought about it and analysed it and didn&#39;t really find out why I felt that urge, but in 3 seconds I was able to laugh at that urge and at the thought of having it. It&#39;s possible that someone, somewhere, wasn&#39;t and didn&#39;t and actually swerved. They then had to deal with the consequences. That&#39;s not crazy or dangerous or a product of video games or of deranged minds; that&#39;s how life goes. You get urges, you get ideas, and some of them are carried or acted on while others aren&#39;t. It&#39;s not really fair or even right to deny some people access to some things, whether based on age or gender or whatever. If we all end up dead, so be it. But we might all end up enlightened, too, and that&#39;s a risk we should take.</p>
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		<title>By: tonyviner</title>
		<link>http://www.disinfo.com/2009/11/i-knew-i-had-to-stop-when-i-wanted-to-kill-real-grannies/comment-page-1/#comment-2200</link>
		<dc:creator>tonyviner</dc:creator>
		<pubDate>Mon, 16 Nov 2009 22:58:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.disinfo.com/?p=14714#comment-2200</guid>
		<description>I would be lying if I said that I did not hate old people.</description>
		<content:encoded><![CDATA[<p>I would be lying if I said that I did not hate old people.</p>
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		<title>By: Sean</title>
		<link>http://www.disinfo.com/2009/11/i-knew-i-had-to-stop-when-i-wanted-to-kill-real-grannies/comment-page-1/#comment-2194</link>
		<dc:creator>Sean</dc:creator>
		<pubDate>Mon, 16 Nov 2009 19:42:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.disinfo.com/?p=14714#comment-2194</guid>
		<description>most of my friends and I play violent shooter games, none of us have or desire to go on killing sprees,&lt;br&gt;people that are so easily influenced to violent behavior have issues all their own.</description>
		<content:encoded><![CDATA[<p>most of my friends and I play violent shooter games, none of us have or desire to go on killing sprees,<br />people that are so easily influenced to violent behavior have issues all their own.</p>
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		<title>By: Word Eater</title>
		<link>http://www.disinfo.com/2009/11/i-knew-i-had-to-stop-when-i-wanted-to-kill-real-grannies/comment-page-1/#comment-2189</link>
		<dc:creator>Word Eater</dc:creator>
		<pubDate>Mon, 16 Nov 2009 18:35:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.disinfo.com/?p=14714#comment-2189</guid>
		<description>Because of course someone&#039;s anecdotal, subjective experience is the equivalent of an actual peer reviewed study. [1]&lt;br&gt;&lt;br&gt;I don&#039;t play the &quot;evil&quot; options in video games I enjoy specifically because I know how impressionable my emotions are.  Playing as the bad guy makes me depressed.&lt;br&gt;&lt;br&gt;I make an intelligent choice and play the way that gives me the most enjoyment.&lt;br&gt;&lt;br&gt;Afterward, I do *not* decide that my choice should be mandated to everyone else because I know best.&lt;br&gt;&lt;br&gt;[1] &lt;a href=&quot;http://www.videogamevoters.org/pages/games_violence/&quot; rel=&quot;nofollow&quot;&gt;http://www.videogamevoters.org/pages/games_viol...&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Because of course someone&#39;s anecdotal, subjective experience is the equivalent of an actual peer reviewed study. [1]</p>
<p>I don&#39;t play the &#8220;evil&#8221; options in video games I enjoy specifically because I know how impressionable my emotions are.  Playing as the bad guy makes me depressed.</p>
<p>I make an intelligent choice and play the way that gives me the most enjoyment.</p>
<p>Afterward, I do *not* decide that my choice should be mandated to everyone else because I know best.</p>
<p>[1] <a href="http://www.videogamevoters.org/pages/games_violence/" rel="nofollow"></a><a href="http://www.videogamevoters.org/pages/games_viol.." rel="nofollow">http://www.videogamevoters.org/pages/games_viol..</a>.</p>
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		<title>By: xen</title>
		<link>http://www.disinfo.com/2009/11/i-knew-i-had-to-stop-when-i-wanted-to-kill-real-grannies/comment-page-1/#comment-2184</link>
		<dc:creator>xen</dc:creator>
		<pubDate>Mon, 16 Nov 2009 16:27:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.disinfo.com/?p=14714#comment-2184</guid>
		<description>I once got glared at because, in explaining that having played Katamari Damacy had given me a sense of what size of things I could roll up, I said, &quot;Like that little boy right there?  I could totally pick him up.&quot;</description>
		<content:encoded><![CDATA[<p>I once got glared at because, in explaining that having played Katamari Damacy had given me a sense of what size of things I could roll up, I said, &#8220;Like that little boy right there?  I could totally pick him up.&#8221;</p>
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