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Majestic
The official Majestic preview site. You can sign up for Majestic, get further information and examine the frequently updated features.
The Majestic Alliance
Join the mysterious Majestic Alliance and uncover the secret at the heart of Majestic's virtual labyrinth. Created by LuckyGecko, this independent Web site will contain Majestic-related events, links, and a search engine, as well as an online log of your current game's progress. Additionally, this Web site will mix real news stories with ones concocted by the Majestic team, making it difficult for you to discern between fact and fiction.
Electronic Arts
EA is a legendary gaming company. Could they really be a front for "Majestic" technology that was 'stolen' from a crashed UFO at Roswell?
Anim-X
Anim-X is the online development company, based in Beaverton, Oregon. that helped create EA's riveting Majestic game. Could their founder really be musician Neil Young under another guise?
Conspiracy.net: Majestic
The Conspiracy.net page for the Majestic Alliance: where conspiracies meet the digital underground.
Warp Drive
This science fiction site features information about MJ-12 and the long-rumored "Majestic" technology. Could EA's Majestic game really be a social experiment?
Majestic
This IGN article (November 16, 2000), by Vincent Lopez, features commentary by EA's VP and Executive in Charge of Production of Majestic, Neil Young, about realtime experiences and reinventing the adventure game genre.
Preview: Majestic
This DailyRadar.com article (November 16, 2000), by Matt Sammons, examines EA's use of multi-strand narrative (David Lynch, Robert Altman) and interactive technology (AOL Instant Message ID, fax, phone) in the Majestic game. "EA is setting some lofty goals here, and it is more than willing to throw around terms like 'paradigm shift' and 'the next generation of entertainment'. For once, game fans may be in for more than vaporspeak."
ZDNet Gamespot: Majestic
This ZDNet Gamespot review of Majestic (November 17, 2000), by Amer Ajami, explains how AOL Instant Messaging and the different interactivity settings work. Ajami also explains why Majestic was inspired by MJ-12.
Majestic: The Truth Out There
In this Gamers' Republic News article (November 20, 2000), by Shola Akinnuso, Anim-X president Neil Young warns that Majestic will have multiple endings, depending on how the game plays you. "Called a L.A.R.P (Live Action Role Player), Electronic Arts is the dungeon master, and the gamers are the inhabitants of a very intelligensia-oriented, very engaging exercise in human interaction."
EA's Majestic AIMs to Shake Things Up
This Happy Puppy review (November 17, 2000), by Raymond M. Padilla, likens an EA press conference to Discordian theater.
Something Wicked This Way Comes
This HotGames.com editorial (November 27, 2000), by Dustin H. Chin, suggests that EA is playing "cat and mouse with the digital generation."
Preview: Majestic Online Game Blurs Reality
This CNN article (January 8, 2001), by Dan Elektro, examines how Majestic fits with The Blair Witch Project (1999) and other cultural detritus that blurs the line between meta-fiction and reality.
Majestic Invades Your World
This Wired News article (May 21, 2001), by Dennis McCauley, reviews EA's Majestic at the Electronic Entertainment Expo in Los Angeles (May 2001). "The player receives fragmentary information via phone, fax, instant message, e-mail, Web page, PDA, and cell phone. Viewing realistic newscasts and eavesdropping on webcam conversations are also part of the Majestic experience."
Advertisers Play on Allure of Online Games
This Los Angeles Times article (July 22, 2001), by Alex Pham and Greg Johnson, reveals how advertisers are using online games as a guerilla marketing strategy.
Majestic: The Game That Will Own Your Life
This Wasteland discussion board includes enthusiastic Majestic review, also featuring information outlining the mysterious Majestic Alliance. Helpful message board below article reveals mixed feelings on the game.
FGN Online
This FGN Online article (August 24, 2000), by Anthony Hicks, features an interview with John Ricotello, EA's Preasident and COO. Ricotello: "Majestic will be the first PC game I've seen that will fax you or phone you."
Multiplayer Games Quietly Amass Legions of Subscribers and Millions in Revenue
This Inside.com article (February 28, 2001), by G. Beato, reveals why companies like Sony Online Entertainment, Electronic Arts, Microsoft and Eidos Interactive are investing in Massively Multiplayer Online Role-Playing Games (MMORPGs). Majestic adds a realtime element.
Man With a (Talent) Plan
This Fast Company article (January 2001), by Anna Muoio, reveals how Electronic Arts hires gamers and software programmers. A glimpse of Majestic's creators, perhaps?
EA's Majestic: The Online Game that Plays You
This GamePro.com article (November 16, 2000), by Dan Elektro, briefly considers how Majestic will affect the online gaming industry.
Disinformation Dossier on Hacking the Master Game: E.J. Gold and Quake
Check out the Disinformation dossier on Hacking the Master Game: E.J. Gold and Quake.
Disinformation Article on Weird Science
Check out the Disinformation article on Weird Science.
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