A New Perspective On Transmedia
There’s a lot of talk about transmedia lately. Haven’t heard it? Well, there has been. Trust us. And heaven knows there are a lot of transmedia evangelists out there. So I just want to talk over some of the possibilities presented by transmedia storytelling as a concept, without pretending that this is the final word on anything.
Most of us (er, them) are motivated by deep excitement. And of course, many corporations are also excited by it as a new way of perceiving the “life cycle of their brands,” and “customer engagement,” and other terms that sound really creepy in the “bad touch” kind of way. But we see all of the possibilities for new ways of engaging with content. Some of us see exciting creative possibilities and some see dollar signs. (I prefer to see both, when possible.)
Engagement. Right there, some people get lost. ”You mean there is more than one way to engage with…
Youth And Video Games: Life Is Just A Stage And We Are Merely Digital Actors
Terror-mongering about new technologies is nothing new. When the car was invented, I’m sure people were worried about the thing ripping our faces off. “Humans aren’t meant to operate at that speed!,” and so on. On the other hand, it is inarguable that technology very quickly becomes a part of our lives, of our culture. And there’s no time to do long term testing. Some of us get to be canaries in the mine shaft. And if people start dropping or getting depressed at unprecedented rates, it’ll take decades to come to a conclusion about why this is happening.
Tell me if this narrative about a kid, beleaguered and possibly brain-damaged by dangerous video games, sounds familiar:
He stumbles upstairs with a glazed look in his eyes. “Why did you make me stop playing Xbox with my friends! That’s not fair!” he accuses me. I shake my head feeling guilty that before I knew it,…











